Stormcast Eterals:...
The eagle-eyed Knight-Judicator is an officer of Angelos Conclaves who wields the terrifying terminus greatbow, a gargantuan weapon that can fell the mightiest of foes from far across the battlefield.
The eagle-eyed Knight-Judicator is an officer of Angelos Conclaves who wields the terrifying terminus greatbow, a gargantuan weapon that can fell the mightiest of foes from far across the battlefield.
The Knight-Relictor is a sombre guardian of the sepulchral Temple of Ages. In battle these macabre-looking warriors chant prayers to the God-King in order to invoke his divine might to smite their opponents and energise their allies.
Although they hail from the Scinari caste, a Loreseeker is one dedicated to mastering the arts of magic and combat equally – it is even said that they are everything it is to be Lumineth in one body.
Pack-hunting creatures from the realm of Azyr, Gryph-hounds are noble beasts who detest corruption. Their sharp senses pierce deception as easily as their beaks and claws shred the flesh of the unfaithful.
It is the Tidecasters who conjure the phantasmal sea that allows aelf and aquatic beast to move and breathe as if they were in their own natural environment.
The Sacristan Engineers of the Sacrosanct Chambers hail from the Ordinatus Conclave – sometimes known as the Conclave of the Thunderbolt for the devastating effect it can have on battle.
Most Darkling Covens centre around a single powerful Sorceress; these despots may have apprentice spellcasters and captains, but their rule is absolute. Such is the supernatural charisma of the mistress of a Darkling Coven that almost anyone might fall under her spell.
Spoken of in fearful whispers by warlords and kings, Archaon is the shadow of Chaos falling upon the Mortal Realms. Greatest of the Dark Gods’ champions, the Exalted Grand Marshal of the Apocalypse, he is the Everchosen - the doom of all.
In the Age of Myth, long before the reign of Sigmar Heldenhammer, gods walked among mortals across the nine realms.
The Great Unclean Ones are Nurgle’s mightiest daemons. Towering over their enemies, these living hillocks of rotting flesh lumber across the battlefield swinging their rusted weapons, vomiting streams of filth and unleashing diseased magics upon the foe.
A Keeper of Secrets is a Greater Daemon of Slaanesh, a consummate warrior and spellmaster of the Dark Prince’s hosts. Their four powerful limbs move languidly as they slink forwards – only to explode into lethal motion when their prey is in reach.
The greatest of Tzeentch’s daemons, the Lords of Change shimmer with raw magic. With a flick of its claw, a Lord of Change can hurl foes into nightmares, or blast enemies with the wyrdfires of Tzeentch.